A small study project I did in a week to learn visual effects in Unreal Engine using the Niagara systems. This should complement the assets I'm creating for the game I'm working on at the moment.
Definitely had lots of fun doing this one and will pursue VFX further. Big thanks to Sebastian Podborowski for giving me some tips, tricks and some top advice relating to the game VFX pipeline. Check out his page, he has some amazing art.